we have a player Jaah in realm 14/15 that only trains knights. She is at 120 mil might and yet noone in the realm can break her 1.6b defense even with 4 times her might ($2000 spending more). It is way too easy to overtrain defense and just bully lower players with zero chance of ever getting attacked. Offense is capped by dragon march research while defense is uncapped. Dragon atk bonus gives exponenetially decreasing returns to the point where late game it will become mathematically impossible for anyone to attack anyone else.
The philosophy of the devs last I heard was to have battles on nodes. To fix your Jaah problem just set up rallies, attacks go well over 1b in strength.
Get a few big hitters together and all solo attack while they unshielded injuring troops and weakening the defence they will either drain their gem supply healing or wont be able to out heal the oncoming attacks. Carry on until all defence is dead... goodbye mighty player
You have a clan, you have the capacity for rallies.. It encourages team work and organisation. You cannot condemn someone for building a strong kingdom, there is nothing stopping you from doing the same.. Relax, take a deep breath and remember it is but a game...
Rallies are too slow and easily defended. Defender march cap way outscales rally caps. Devs please fix pvp. Fighting on nodes is nt the answer
Defence will always be more powerful then the attack honestly you can find ways around all defence no matter the size of power of it. Yes it may take loss on your side too but their loss in the future out weighs your loss so I that's a winner