I was thinking, when you are marching your attack through an opposing hive, there should be a time rebuff for each kingdom you need to negotiate past, say 5 seconds. If it is a non-clanmate of the target, only a 1 second rebuff. As for passing over a Biome your dragon is not strong in, another rebuff should be added. Since we can not build on the wster, a rebuff should be added when having to cross the water. Lakes could be added, which can not be crossed, but rather must be traveled around. Monster attacks would follow the same rules, except for the hive rebuffs, since you do not need to sneak past enemy kingdoms. Was just a thought, not sure if it was possible, but would make things a bit more calculated. Thanks, your thought are also appreciated.
This idea is a more realistic idea I've heard, but would ruin the UI of the game. This would make things a lot harder for new users and could even cause a lot of issues with the game itself as a whole AI has to be develop and would cause lots of new bugs. More bugs, less happy users.