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MORE TITANS!

Discussion in 'Ideas + Feature Requests' started by Mimi2Five, Mar 3, 2018.

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  1. Mimi2Five

    Mimi2Five New Citizen

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    Can you please place more titans around? Especially in the Monster Quest biome. It’s hard at times to make the three star rewards, with an occasional titan that pops up in the other biomes. I know a lot of players would appreciate that! Especially the snipers, lol! Thanks bunches!!
     
  2. DeViLs_iLLeST

    DeViLs_iLLeST Liked Citizen

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    Titans are fine as they are. I never hit titans for my dragon quests really and I have no issues completing them and mine requires 2.54m points to 3 star.

    Having more titans would be far more beneficial to say the larger players who can hit them for a snipe kill and keep the troves for themselves. So the bigger players get bigger and the smaller stay small
     
    Anthronkachonk likes this.
  3. ChiefSlasher

    ChiefSlasher New Citizen

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    How about at least have the Titan Chest give the clan 250 beers. Usually lots of brew gets spent by many for only one person to receive the big point reward.
     
    DeViLs_iLLeST likes this.
  4. Anthronkachonk

    Anthronkachonk New Citizen

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    They should make a fairer system so clans that actually made an impact on the titans can fight for the nodes instead of the top clans waiting and pouncing on nodes they didn't earn. The state of play for titans is unbalanced, it's impossible to be competitive
     
  5. DeViLs_iLLeST

    DeViLs_iLLeST Liked Citizen

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    Here’s the thing about titans, it’s not the troves or the kill gems it’s the experience, rss, and relics that come from hitting the titans the jewels are not the main point of them because honestly you can get the gems in just a couple of monster slays really.
     
  6. PlumpOrange

    PlumpOrange New Citizen

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    I agree with GoDsiLLeST, titans aren't really for clan points / events, it's more for the you get. Increasing titan spawn rate could unbalance the level field for new and old players and could cause an overhaul on gems.
     

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