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PvP event point system

Discussion in 'Ideas + Feature Requests' started by MOAR2, Apr 24, 2018.

  1. MOAR2

    MOAR2 Citizen

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    PvP events currently offer the same amount of points for kills and injuries. You should get rewarded more points for kills than you do injuries.
     
  2. Hermione

    Specialist

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    They had it that way before. They changed it because if you're getting the same amount of points for kills as injuries, the big guys won't go out of their way to zero someone. Imagine how many people who would quit because their troops are being killed (and all of their troops who are over their hospital cap) versus having them injured and some killed. Some people stop hitting someone when they start seeing kills... (not all, but some) but if kills are worth more now, we'd all prey on the players who don't know forums exist/don't read guides on how to protect themselves...or those who slipped up during a PvP event and left their troops in their city.
    People are already complaining about troop kills because of the TK leaderboard... it'd only get worse if it's an incentive for the PvP event.
     
    AryaStark likes this.
  3. MOAR2

    MOAR2 Citizen

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    @Hermione Troop kills need to be incentivized. The current system is broken with defensive power way out balancing attack power. There needs to be Troop kills. More troop kills will help give balance to the PvP system in general.
     
  4. DeViLs_iLLeST

    DeViLs_iLLeST Liked Citizen

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    And when you get zeroed repeatativly?what’s to keep you playing if you can’t make any progress? Having less than a march or barely a march of troops really slows things down and makes players quit. After the realm 1 and 2 merge we saw this happen in droves including the realm 2s top player. Getting zeroed is not exactly fun.
     
  5. ButterBean

    ButterBean Liked Citizen

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    I couldn't agree more, it's ridiculous that they even give points for injuries. Especially when there are no hit restrictions, so a top Lb can hit a low level player taking maybe a few hundred troops casualties and injuring 40k or so... Troop bloat should be dealt with, it gives false ranks in the LB and does not reflect any of the main parts like dragons, march, allies, research. There should be some penalties for having excessive troops above and beyond hospital cap. Maybe they could impose a food and gold fee per hour on all the troops over cap,I think 1mil gold and 1 mil food per 100k overcap would be fair,and if the food or gold is not available they drop to 20% of power. That would be great 👍🏽
     
    MOAR2 likes this.
  6. DeViLs_iLLeST

    DeViLs_iLLeST Liked Citizen

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    You have a range of 4th below you to score points on. And if you were zeroed once a month for the pvp event points would you even keep playing? So eliminating points from injuries is about the stupidest thing I’ve seen. And butterbean if you keep it up imma have to get a boat for all these tears and terrible ideas you have
     
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  7. MOAR2

    MOAR2 Citizen

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    Most other games like this have a maintenance fee for troops. They should bring that here as well and stop handing out rewards in PvP events for injuries.
     
    #7 MOAR2, May 19, 2018
    Last edited: May 22, 2018
    ButterBean likes this.
  8. DeViLs_iLLeST

    DeViLs_iLLeST Liked Citizen

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    Basically y’all wanna go back to kills on hit? Or just realm wide zeros?

    Most pvp players don’t even participate in the pvp event for the rewards (they’re complete trash anyways tbh)

    They reward points for injury because players complained about troops being killed or being zeroed. Now y’all complaining about points for injure it’s absolutely absurd. Points for injure is to prevent players from being zeroed same as the realm wrath so they can’t hit and immediately bubble when getting incoming.

    Koh is defendered based anyways so attacking a base is much more difficult than defending
     

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