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What's up with the mid-week PvPs?

Discussion in 'General Discussion' started by ShriekingViolet, Sep 17, 2018.

  1. ShriekingViolet

    ShriekingViolet Citizen

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  2. Chimmychonga

    Chimmychonga Helpful Citizen

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    To encourage zeroing, to make realm sizes shrink, so they can do merges to the realms who keep pestering for it
     
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  3. Slyrat

    Slyrat New Citizen

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    And they changing the injure/kill ratio. Bigger players gonna do much more damage to smaller players. Pay2wins rejoice!
     
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  4. PhantomBeast

    PhantomBeast New Citizen

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    There should be a below your might cap. Like if your 50mil might you can't hit anything lower than 15% of your might, only anything higher. That'd actually allow the game to grow and be enjoyed my new players.
    I just started playing and I'm about to quit, keep getting zeroed EVERY time I get just a little bit over capped :/. Games SO fun
     
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  5. DWaRFiNaWeLL

    DWaRFiNaWeLL New Citizen

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    Umm ata were is our 24 hour shield for the mid week PvP.
     
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  6. ShriekingViolet

    ShriekingViolet Citizen

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    There was certainly some zeroing around our clan, but compared to the usual weekend events, it was eerily quiet.

    Not sure how that worked for causing mass zeroing in order to merge realms unless it was a lot more active in other ones. That shouldn't be too surprising really... it was Wednesday here--people are working or in school for the most part.
     
  7. dlz9345X

    dlz9345X Liked Citizen

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    Totally true. This midweek event actually left LESS casualties in general 🤔 Also, no one attacks people 5 town halls or lower in this event because they don’t get any points for it, so I don’t see why lower level players are really affected.
     

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