As you see players under 1b might have no chance collecting from shrines the shrines only benifit the bigs and bigs team I suggest the smaller players have micro shrines so they can benefit also as you look around these realms you are seeing more and more townhalls empty as the bigs destroy the small if this is how you make money then so be it but if you wish to make more money for your company give the smalls a chance to collect the resources the bigs are getting but with smaller amounts and these Bigs can't collect from these micro shrines either .
How would they work? What defines a big? Whats stopping large player from capturing a proposed mini shrine?
They work just like the other shrines but for smaller players that dont have 1-2-3-4-5-6-7-8-9 billion might #whales / just like now you dont see smaller players on shrines cause the whales take over should be a win/win situation
That does not answer my question. What metric will you use to gauge that? <img width="100px" height="auto" src=""> [img=400,400]https://lh6.googleusercontent.com/H...fFU6h8WD76SO4dfRvaebf6YrQ4pizEW5lBQap7w[/img]
Unless you limit it to might caps (which players will easily find a workaround), there's nothing from stopping the high level players from taking those proposed mini-shrines lmfao.
I actually have a solution. A solution that shall help you and every player. The solution is: GET GUD
I AGREE. We need smaller shrines for the little guys. It should go by your might or lv like lv 1-6players have shrines 7-15 then 16 n up go for the bigger ones? Or brake it down with might lvs . because it's the same ones every time getting them and the smaller players have no chance. They would have to be "locked" to any outside the lv of course.