You say you won't reveal where the person who attacks us is located because you want to make the game more challenging, but yet you make it so that when someone needs to make a quick escape to avoid being attacked, they leave a trail to where they are teleporting. Why do you do that? Enemies can see where you're going and still attack you. It's not fair. Nor is it right. Please change this.
If the player is attempting to run away, it is only right that the players they are fighting with can track them. I have seen players teleport 4-5 times trying to escape when they start the fight. If you are the defender, just put up a shield. No need to teleport. The map is a lot smaller than it seems so it is already extremely easy to find players even if you don't see their teleport.
So you're implying a player is wrong for running away from an attack? They should just sit still and take it? And according to your advice, the only logical solution is to use a shield that they most likely don't have. Yeaaaa.....no. Just sit down and hush kay?!
You are given two shields for each DQ you complete up to th16 at which point you get 1 shield. If you have no shields, it is cheaper to buy a 4 hr shield (1k gems) or 8 hr shield (3k gems) than to buy a teleport (5k gems). So yes it is more logical to use a shield than to attempt to run away.
Also running away ain’t so good anyways since it’ll take precious time. An attack probably takes at most 2 mins, so if you teleport far, you’ll still get attacked. If you teleport close, they’ll probably find you still even without a trail being left behind. Another note is that you’ll teleport away from your hive or clanmates if you have them, so then you’ll need to waste another tp coming back.