Most games require a cooling off period when leaving a clan before joining a new one. Why doesnt KoH do this as well? Although it doesnt stop people from leaving, it does encourage them from hopping from one clan to the next a bit.
Well.. this game is very heavily dependent on being in an active clan. Should players really be penalized for going to a more active clan? I have to disagree with the concept of adding a cooldown. It serves no purpose.
Spying is going to happen regardless. There is no real way of knowing who is a spy after all. Clan hopping can happen but it is pretty easy to know who the common clan hoppers are. Just don't accept them into your clan. If a cooldown was in place but your current clan died out, would you want to be penalized for trying to find an active clan? It doesn't make sense when you think of it from that perspective.
Also being penalised for leaving a clan is ridiculous, what if your clan leader is awful or some drama happens in the clan and you are forced to leave, you end up getting a clan penalty on top of that? Meaning missing out on loads of rewards for nothing