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Realm equalizer

Discussion in 'Ideas + Feature Requests' started by Diljen, Oct 30, 2017.

  1. Diljen

    Diljen New Citizen

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    I honestly feel that new players will be extremely turned off by this game since the majority of the current players have TH levels of 20 or higher. I understand that many have spent several hundred dollars, if not much much more, on purchasing gems and game packs. I know in the past there have been mandatory player resets and I feel that a similar plan would be necessary to further the enjoyment and growth of Heckfire! That being said, taking into account the vast amounts of money already spent; I feel a reset is needed. Credit players with gems and shards equivalent to what they have spent and earned thus far. But set a limit on gem usage daily or at least for a specific time frame. Let players keep their current achievements, but give incoming players a chance to feel like they have a chance of becoming a realm dominant player.
     
  2. Tiashue

    Specialist

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    The only reason they reset players in the past was because they were still in beta, and were testing big fundalmental changes (i.e. increasing all the cost for all research items). I don’t think the developers have any plans on resetting us again, and quite frankly, I’d quit if they did reset us.

    In order to combat this most/all new players that download this game are placed on realm two where the number one player is 230mil might.
     
  3. Diljen

    Diljen New Citizen

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    People are quitting daily anyways! The game is going to die before it even goes live. Everyone is bloated with troops and even trying to hit for rss is getting difficult. The troop training quests give people excuses to gem training to win the quests. No one wants to PVP except during the event.
     
  4. Hermione

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    Honestly...if someone spent money, they should get what they paid for. You can't fault someone like Donno or iTease etc for something like that. They spent thousands, so resetting would be unfair. Plus the new players will mostly go into other realms.
    I have been reset enough, and so has everyone else who played for months and months in beta. Now it's soft launch, and no one would stick around if we had to be reset again. There were plenty of opportunities to join beta. They did many calls to players to join, and had many people join.
    Different realms are what ATA decided would help new players, and that's what I feel is good too. Resetting would only cause mass quitting and instability. The players who are TH20 (I'm not) worked very hard to get there. They spent a lot too. It took time and effort. Everything takes time and effort. If you want to be at the top, you can spend the same as they did and go there, but it won't be cheap, and it won't be quick. New players can't expect to come in and get for free the same levels/strengths those who spent time and money did. Time money and effort went into players' cities. (Haha, I spent some money too, but not a lot)
    So no. No resets. Resets would make the game feel unsafe. I and everyone who was in beta = sick and tired of resets. Finally we get to build our cities and have the decisions stick. Starting over sucks, and I wouldn't wish that on anyone outside of beta.
     
    Estella likes this.
  5. Shell_of_X

    Shell_of_X New Citizen

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    Need to make a bully mech like in KaW has... Where a small player may actually successfully defend or attack a large player at random every so often. Noticed since realm merge LB clans have been slaughtering new comers, i love that there are no hit ranges but damn throw a dog a bone once in a blue moon.
     

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