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Developer Q&A - May 2018

Discussion in 'Past Announcements' started by [ATA]Grant, May 30, 2018.

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  1. [ATA]Grant

    A Thinking Ape

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    In addition to our May Developer Update, we hosted a brief Q&A with our development team through our Discord Channel to answer some of our players most asked questions.

    Any chance of getting more people/accounts into Realm 10?
    Why do 8-hour rallies exist as a game mechanic?

    Why don’t you guys get a account sitter mode where people give permission for certain people to watch their account and can restrict access to certain things like use of their gems or attacking other people so when some had to go away say for a funeral vacation with no phone or maybe even sleep during an event but can have someone else help you out this would be huge even if you have to spend gems to get a sitter would make you guys more money and help out a lot of people not to quit.

    Would it be possible to have a small pvp event before resource gathering events? Like you get points for injuring or kills?
    Will the Artifacts work like you were describing them in discord beta? Can you go into more detail in Discord about them in your Q&A so everyone understands them please?
    Will the increased dragon slots be for holding artifacts, or for the regular tiering up of dragons?
    Will Raids be clan exclusive, or will anyone be able to hit the Raid Titans?
    On Android, players only see Ruby's. We know why is that, but even with the New phones, there’s no way to add the dragon names OR dragon skin, so that Android users will not have any sort of disadvantage."
    Why were hit losses on players bases changed? Running into a 190Billion might wall, with a 550 mill march, 208k cap, and only loosing 2.3k Troops is actually stupid. Do you want to see all your spenders zero‘ed?
    Can you go more in detail about the balance between attacking and defending from solo/rallies?
    Hi im panda , wanna ask Would be fun to play more if u guys can create something like a tournament between realm Realm 10 vs Realm 12, Realm 18 vs Realm 21, Realm 23 vs Realm 26, and Who ever won go to next step until final stage How that?"
    Will you ever address the fact that long rallies are used almost exclusively to grieve players?
    When do we get ruby plushies?
    Regarding the increased rank max, wouldn't this make the ones on the top even stronger? As far as I am aware, they have thousands of surplus dragon shards that are unused both for the pvp and pve dragons.
    Is there any effort to incentivize the competitiveness between the larger players directly instead of the on-going hierarchy of the big hitters either joining into 1-2 super clans that avoid each other or dominating events by simply abusing the massive power gap and abusing smaller players?
    Will we be getting a clan relic shop anytime soon?
    What is the design goal of more Dragon Slots?
    What are the expected concessions with regards to players who can take advantage of additional slots vs. those who can't? What is an acceptable range, in ATA's opinion, of said above concessions?
    What work are you doing to remove ghost rallies (used to annoy players/clans) from the game? These often take the form of 8hr rallies which are rarely used for any other purpose. Is a solution in the works?
    Can the tags of discontinued clans ever be reset and released to be used again?
    Will there ever be content that actually benefits the weaker ones than just the strongest players?

    If you would like to take part in our next Developer Q&A be sure to join us on Discord.
     
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