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Shields

Discussion in 'Ideas + Feature Requests' started by Karlore, Jul 17, 2020.

  1. Karlore

    Karlore New Citizen

    Joined:
    Jun 25, 2020
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    Please remove the mechanic where ones shield breaks when reinforcing a clan mate. No one is ever going to attack someone bigger than them. If those on in the defending clan are big enough to rein even with shield drop, then they’d be big enough to counter rally. This function only serves to benefit spenders who are attacking lower town hall players. Please also consider removing shield timer when attacking same town hall or higher, you should not be penalized for hitting players your level or higher! Only when hitting below your town hall should you be penalized.
     

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