I knew it was a problem. Great news from ata.
It doesn' have to be high. Maybe 1 exp per 100 troops Injuried or killed etc. So an attack would get something like 30exp. Big players get exp...
But they don't. They abuse the tp system to every lvl2 and 3 titan, take all the so and all the gems then they go and repeat it. Hence my post...
We've 2 players who are like 2bil in Might. And average players are roughly 130m. You have the odd people whore roughly 300-600mill. But the top...
Yes, and a tp cost 5k, do the math. Port>kill>gem>repeat. And even more gems on a lvl3. But the gem drop isn't the issue. The issue at hand is how...
I know how they'e obtainable ei5h 5k gems, what I'm implying is why tps are so easily obtainable to the pay to play/win players. I know ata is all...
Less tps. Seems top paid to win players are teleporting constantly taking objectives off average/weaker players. Just today I've seen a tip player...
I second this. Even if it's small, blowing troops and gaining nothing is tiring.