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Kingdoms of Heckfire Forums
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Kingdoms of Heckfire
Ideas + Feature Requests
Attacking should cost brew
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<p>[QUOTE="MrMcJaggers, post: 6307, member: 1957898834"]In an even fight, yes. How often do you see someone hitting someone around the same might? It can be free for someone near the same TH level.</p><p><br /></p><p>On a different note, I think it favors the attacker. With the new rally mechanics, any lost defense to a rally has the defenders troops killed, even if the hospital is empty. Also, when the hospital is full, losing an attack kills more of he defenders troops than the attackers.</p><p> Maybe theres a difference in the two parties’ troop toughness research, but its pretty disheartening to see a successful defense lose 3x as many troops as an attacker who failed.[/QUOTE]</p><p><br /></p>
[QUOTE="MrMcJaggers, post: 6307, member: 1957898834"]In an even fight, yes. How often do you see someone hitting someone around the same might? It can be free for someone near the same TH level. On a different note, I think it favors the attacker. With the new rally mechanics, any lost defense to a rally has the defenders troops killed, even if the hospital is empty. Also, when the hospital is full, losing an attack kills more of he defenders troops than the attackers. Maybe theres a difference in the two parties’ troop toughness research, but its pretty disheartening to see a successful defense lose 3x as many troops as an attacker who failed.[/QUOTE]
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Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Attacking should cost brew
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Attacking should cost brew