Menu
Home
Forums
Forums
Quick Links
Recent Posts
Members
Members
Quick Links
Notable Members
Current Visitors
Recent Activity
New Profile Posts
Website
Store
Menu
Log in
Sign up
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Combat System
Welcome to the Kingdoms of Heckfire Forums Guest!
Please review our
Code of Conduct
before posting.
Dismiss Notice
Reply to Thread
Name:
Verification:
Enter the words or numbers from the box above:
Reload
or
listen to audio
. By reCAPTCHA™
Reload
or
go back to text
. By reCAPTCHA™
reCAPTCHA verification is loading. Please refresh the page if it does not load.
Message:
<p>[QUOTE="Krioque, post: 706, member: 548656230"]The current combat system has no benefits for attackers if the defender is under cap. Same goes for the defender. An honor/glory "resource" should be implemented into the game. When you lose your h/g decreases. When you win your h/g increases. There could be a store that trades h/g for various items or they can be used for ranks that give permanent boosts or boosts that are only active when you have the amount of h/g for the rank.[/QUOTE]</p><p><br /></p>
[QUOTE="Krioque, post: 706, member: 548656230"]The current combat system has no benefits for attackers if the defender is under cap. Same goes for the defender. An honor/glory "resource" should be implemented into the game. When you lose your h/g decreases. When you win your h/g increases. There could be a store that trades h/g for various items or they can be used for ranks that give permanent boosts or boosts that are only active when you have the amount of h/g for the rank.[/QUOTE]
Your name or email address:
Password:
Forgot your password?
Stay logged in
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Combat System
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Combat System