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Kingdoms of Heckfire Forums
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I just saw how a player attacked another one 50 times in a row
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<p>[QUOTE="ProfessorDaddy, post: 7677, member: 78892435"]Love you Maksuhmuhm.</p><p><br /></p><p><b>Somebody @ Ras_Al_Fool for me.</b> I was trying to explain this to him a year ago.</p><p><br /></p><p>The way the game works now, it’s virtually <i>impossible </i>to avoid being zeroed at least a time or two before you start maxing out and reach that sweet sweet point where you have nothing to do but funnel your resources/speed-ups into training troops and buying allies. Oh, and picking on those smaller than you, which by this point will be almost everyone.</p><p><br /></p><p>But for a <i>very long time, t</i>he game is almost <b>entirely</b> PvE! And as you noted, the PvP is actually near exclusively PvOP. Player vs offline player! Isn’t that fun!?</p><p><br /></p><p>(Pssst! This means that focusing on PvE (staying out of the PvP realm entirely) until you near end-game research/building levels is <i>by far </i>the fastest way to get to that end-game! PvP only sets you back and that’s the whole point! PvP is a distraction to slow you down from a process that will already take you about 1.5-2 years to complete! Meanwhile, ATA gets to offer you a vast majority of tempting options to speed up your progress by giving them some of your hard earned dough! Now obviously, the less time you spend in this “temptation phase”, the better! However, thankfully for ATA, Players/Clans antagonize and frustrate one other, fueling the PvP and time that it takes everyone to finish all of their upgrades! I’ve got a whole Multiguide for Heckfire written up about this!)[/QUOTE]</p><p><br /></p>
[QUOTE="ProfessorDaddy, post: 7677, member: 78892435"]Love you Maksuhmuhm. [B]Somebody @ Ras_Al_Fool for me.[/B] I was trying to explain this to him a year ago. The way the game works now, it’s virtually [I]impossible [/I]to avoid being zeroed at least a time or two before you start maxing out and reach that sweet sweet point where you have nothing to do but funnel your resources/speed-ups into training troops and buying allies. Oh, and picking on those smaller than you, which by this point will be almost everyone. But for a [I]very long time, t[/I]he game is almost [B]entirely[/B] PvE! And as you noted, the PvP is actually near exclusively PvOP. Player vs offline player! Isn’t that fun!? (Pssst! This means that focusing on PvE (staying out of the PvP realm entirely) until you near end-game research/building levels is [I]by far [/I]the fastest way to get to that end-game! PvP only sets you back and that’s the whole point! PvP is a distraction to slow you down from a process that will already take you about 1.5-2 years to complete! Meanwhile, ATA gets to offer you a vast majority of tempting options to speed up your progress by giving them some of your hard earned dough! Now obviously, the less time you spend in this “temptation phase”, the better! However, thankfully for ATA, Players/Clans antagonize and frustrate one other, fueling the PvP and time that it takes everyone to finish all of their upgrades! I’ve got a whole Multiguide for Heckfire written up about this!)[/QUOTE]
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Kingdoms of Heckfire Forums
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Kingdoms of Heckfire
General Discussion
I just saw how a player attacked another one 50 times in a row
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
General Discussion
I just saw how a player attacked another one 50 times in a row