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Kingdoms of Heckfire Forums
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Kingdoms of Heckfire
Ideas + Feature Requests
Intercept node to prevent stealing of monster kills
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<p>[QUOTE="Cecily, post: 251, member: 649309221"]It would be nice to have this. It would be an option for when you attack titans, goblins etc.. it will work in a way where once a single attack is finished there would be a delay wherein you could choose to send troops to a nearby node and from there send them back to the monster coordinate you originated. It could also be implemented by setting the coordinates prior to launching the attack. I think this is a good option to prevent people stealing monster kills. It doesn't have to be an unlimited move as I think it could be a disadvantage for weaker players but like an option you could earn.[/QUOTE]</p><p><br /></p>
[QUOTE="Cecily, post: 251, member: 649309221"]It would be nice to have this. It would be an option for when you attack titans, goblins etc.. it will work in a way where once a single attack is finished there would be a delay wherein you could choose to send troops to a nearby node and from there send them back to the monster coordinate you originated. It could also be implemented by setting the coordinates prior to launching the attack. I think this is a good option to prevent people stealing monster kills. It doesn't have to be an unlimited move as I think it could be a disadvantage for weaker players but like an option you could earn.[/QUOTE]
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Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Intercept node to prevent stealing of monster kills
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Intercept node to prevent stealing of monster kills