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<p>[QUOTE="Hermione, post: 139, member: 1991476255"]Troop types so far:</p><p><br /></p><p>Tier 1: Start (Militia)</p><p>Tier 2: TH 10 (Guards)</p><p>Tier 3: TH 18 (Knights)</p><p>Tier 4: TH 24 (Trophy Huntress/Royal Knight/Wild Pugskateer)</p><p><br /></p><p>Garrisons: You have a garrison cap that is 5K and can increase this with research. If you get attacked, your troops will first go into the garrison before going anywhere else up to 5K (or the garrison cap you researched to). If you have less troops than your garrison cap, your troops will all be able to fit in the garrison. That means that they will not get injured and they will not die!</p><p>IF you have more troops than your garrison cap, they will start to make use of the Hospital Capacity. Here, your troops can get injured under normal circumstances with no realm wrath (battle fury) active, or a successful rally. If the defender has realm wrath (Battle Fury) 1% and/or the attacker beats you in a rally 1% kills, you will have troop lethality and you may have 1-2 percent of the troops who were lost die instead of all just being injured (That's 1% if you lose a defense when realm wrath/battle fury is active on your city and 1% if they win a rally against you...so if both circumstances are met, that's 2%). Once your hospital capacity is filled, your troops will also die. (That means you have already filled your garrison AND your hospital capacity - you didn’t heal your troops, so they’re in the hospital taking up beds needed to take care of troops, so the rest who got attacked and injured got left outside to die...so those who would have been just injured died instead)</p><p><br /></p><p><br /></p><p><img src="https://lh3.googleusercontent.com/mwq9GGd176SgbURh45-oP6yAW0lGsKYp2rTDCak8QNeC5RgTbr3NpUjm4Ve_7sA36QWQknLjdUf05bZFFK2N2BsOviRBX_sTOFncwy72eBUgDtkng_VdJ90JtwXKGz9WwP64hAiY" class="bbCodeImage wysiwygImage" alt="" unselectable="on" /><img src="https://lh4.googleusercontent.com/rAepd5MtSpca_JN8H_srnt6fyjsc-6tCn7RadhDp45iduelyNXk7YG32SvlK5BTcb4sCv-g6nROFcH0RA0WJ6LVqRp5GXmploLbfmFKDpW-MFYCJKinYSR7NMBmR9ks-Shx_8Ply" class="bbCodeImage wysiwygImage" alt="" unselectable="on" /><img src="https://lh5.googleusercontent.com/AyxkarTlCaIdm1W6OhTdCjS0NUwelrxYx0cJZ8D2PgwxVM-XwkfmH496qHyZTyhEVA29qbzzmO6HFnrQ2MxEcDVTBev0S5c6aP8KMaaKMk1HuqaFMUzztfduVyqAmul5ei2LmxZ4" class="bbCodeImage wysiwygImage" alt="" unselectable="on" /></p><p><br /></p><p><br /></p><p><br /></p><p><br /></p><p><br /></p><p>For example, let’s PRETEND that</p><p>Your Garrison Cap is 5k</p><p><br /></p><p>Your Hospital cap is 20k</p><p><br /></p><p><br /></p><p>If you have 5K troops or less, all of your troops will be safe no matter what, and you can continue to use them as needed even after being attacked.</p><p><br /></p><p>If you have 25k troops or less (but higher than 5K) if nothing happens having to do with lethality (realm wrath/battle fury active and you lose the def, or a successful rally where you lose the def), 5k will go into garrison and be safe, and 20k will go into the hospital as injured troops who need healing before they can be used again. (if the above conditions were met, some of your troops may be killed instead of just injured depending on the circumstances (they won a rally or won an attack against you when you had realm wrath/battle fury)</p><p><br /></p><p>IF you have higher than 25k troops, you have exceeded your Garrison cap AND your hospital cap, so those above 25k will die after your hospital has been filled.</p><p><br /></p><p><br /></p><p>NOTE that this is an EXAMPLE pretending that your Garrison cap is 5K and that your Hospital cap is 20K. These are NOT real numbers.</p><p><br /></p><p><br /></p><p>You can go out into the realm once you reach TH3 by tapping the globe at the bottom right.</p><p><br /></p><p>You can find other cities, realm monsters (Goblins in Grasslands, Skeletons in Badlands and Treants in Swamps) Titans (gem nodes if a titan was defeated) and resource nodes (gold, food, ore) out in the realm.</p><p><br /></p><p><img src="https://lh4.googleusercontent.com/d-UqGz59JR52h0hYB_7jq3_ZEmxDgdxYmbecykjY2FlLsn6H3gRhG8toeq3LORrjDxDo5rkjQ_glCYJTBgQjQxqoEVEW2HG7BOsc_ETuIc7HcVwFSdSd3buog3KNY8G21GcbJ3oL" class="bbCodeImage wysiwygImage" alt="" unselectable="on" /></p><p><br /></p><p><img src="https://lh5.googleusercontent.com/o_AdIdwJf0Ln-qbwILJi-v9GpMC2KuWh9usUNdFEWqorP5LmR0t8I4T7tt2e0KIf9wQDc_WF-oRfrcveh-Xi9YRcxHlq5idWRPkXu31QAJxSb0d8L-34EenAc7X-w9XpcePviFP3" class="bbCodeImage wysiwygImage" alt="" unselectable="on" /></p><p><br /></p><p><br /></p><p><font size="7"><span style="color: #ff0000">ATA's silent changes strike again...</span></font></p><p><font size="7"><span style="color: #ff0000">I have to see if this info on Leeches is still</span></font></p><p><font size="7"><span style="color: #ff0000">accurate...</span></font></p><p>You get leeches who will heal some of your troops if you lose a defense.</p><p><br /></p><p>This is what it looks like when you’re upgrading your hospital.</p><p><br /></p><p><img src="https://lh4.googleusercontent.com/vJ7I-jR7MzJnxIV68qad2vnkJZ-C18vqLhImd6ldTItJRsjr3nI5-08XaMTtg2vIUUl8okzO0MvB0LhymKPiqbUw2o5tgNvb8CuzEYmDbwUzBtCZPnvYlFrTKpcwo4atS1YvA8vT" class="bbCodeImage wysiwygImage" alt="" unselectable="on" /></p><p>Take a look at this part of the image (cropped below)</p><p><br /></p><p><img src="https://lh6.googleusercontent.com/Ou31sQmJ0uosd6Fj_d7p7yAJwIJkVk-BI2ZcYZLYW0jVIdVETadSsiDrS_FSQnu5Gz2lplkZorV2aGOMqKQSxNcZD4X7Qpp62Z-PKRAUUi5Zccpdh-04xCYbdOrnkr9bAc2Nr5Dw" class="bbCodeImage wysiwygImage" alt="" unselectable="on" /></p><p><br /></p><p>Leeches are what are used to heal your troops for free. Leeches in quantity work in relation to the troop strength on a 1:1 ratio. So they can heal more weaker troops than stronger troops.</p><p><br /></p><p><br /></p><p>Upgrade your hospital to get a higher Healing Leeches cap (which is the total amount of free healing you get)</p><p><br /></p><p>Right now (for now) it takes 8 hours to regenerate leeches. They regenerate in batches. Every 8 hours, you get a batch of them.</p><p><br /></p><p>The Healing Leeches Accumulation rate is how many of those leeches you get in each batch.[/QUOTE]</p><p><br /></p>
[QUOTE="Hermione, post: 139, member: 1991476255"]Troop types so far: Tier 1: Start (Militia) Tier 2: TH 10 (Guards) Tier 3: TH 18 (Knights) Tier 4: TH 24 (Trophy Huntress/Royal Knight/Wild Pugskateer) Garrisons: You have a garrison cap that is 5K and can increase this with research. If you get attacked, your troops will first go into the garrison before going anywhere else up to 5K (or the garrison cap you researched to). If you have less troops than your garrison cap, your troops will all be able to fit in the garrison. That means that they will not get injured and they will not die! IF you have more troops than your garrison cap, they will start to make use of the Hospital Capacity. Here, your troops can get injured under normal circumstances with no realm wrath (battle fury) active, or a successful rally. If the defender has realm wrath (Battle Fury) 1% and/or the attacker beats you in a rally 1% kills, you will have troop lethality and you may have 1-2 percent of the troops who were lost die instead of all just being injured (That's 1% if you lose a defense when realm wrath/battle fury is active on your city and 1% if they win a rally against you...so if both circumstances are met, that's 2%). Once your hospital capacity is filled, your troops will also die. (That means you have already filled your garrison AND your hospital capacity - you didn’t heal your troops, so they’re in the hospital taking up beds needed to take care of troops, so the rest who got attacked and injured got left outside to die...so those who would have been just injured died instead) [IMG]https://lh3.googleusercontent.com/mwq9GGd176SgbURh45-oP6yAW0lGsKYp2rTDCak8QNeC5RgTbr3NpUjm4Ve_7sA36QWQknLjdUf05bZFFK2N2BsOviRBX_sTOFncwy72eBUgDtkng_VdJ90JtwXKGz9WwP64hAiY[/IMG][IMG]https://lh4.googleusercontent.com/rAepd5MtSpca_JN8H_srnt6fyjsc-6tCn7RadhDp45iduelyNXk7YG32SvlK5BTcb4sCv-g6nROFcH0RA0WJ6LVqRp5GXmploLbfmFKDpW-MFYCJKinYSR7NMBmR9ks-Shx_8Ply[/IMG][IMG]https://lh5.googleusercontent.com/AyxkarTlCaIdm1W6OhTdCjS0NUwelrxYx0cJZ8D2PgwxVM-XwkfmH496qHyZTyhEVA29qbzzmO6HFnrQ2MxEcDVTBev0S5c6aP8KMaaKMk1HuqaFMUzztfduVyqAmul5ei2LmxZ4[/IMG] For example, let’s PRETEND that Your Garrison Cap is 5k Your Hospital cap is 20k If you have 5K troops or less, all of your troops will be safe no matter what, and you can continue to use them as needed even after being attacked. If you have 25k troops or less (but higher than 5K) if nothing happens having to do with lethality (realm wrath/battle fury active and you lose the def, or a successful rally where you lose the def), 5k will go into garrison and be safe, and 20k will go into the hospital as injured troops who need healing before they can be used again. (if the above conditions were met, some of your troops may be killed instead of just injured depending on the circumstances (they won a rally or won an attack against you when you had realm wrath/battle fury) IF you have higher than 25k troops, you have exceeded your Garrison cap AND your hospital cap, so those above 25k will die after your hospital has been filled. NOTE that this is an EXAMPLE pretending that your Garrison cap is 5K and that your Hospital cap is 20K. These are NOT real numbers. You can go out into the realm once you reach TH3 by tapping the globe at the bottom right. You can find other cities, realm monsters (Goblins in Grasslands, Skeletons in Badlands and Treants in Swamps) Titans (gem nodes if a titan was defeated) and resource nodes (gold, food, ore) out in the realm. [IMG]https://lh4.googleusercontent.com/d-UqGz59JR52h0hYB_7jq3_ZEmxDgdxYmbecykjY2FlLsn6H3gRhG8toeq3LORrjDxDo5rkjQ_glCYJTBgQjQxqoEVEW2HG7BOsc_ETuIc7HcVwFSdSd3buog3KNY8G21GcbJ3oL[/IMG] [IMG]https://lh5.googleusercontent.com/o_AdIdwJf0Ln-qbwILJi-v9GpMC2KuWh9usUNdFEWqorP5LmR0t8I4T7tt2e0KIf9wQDc_WF-oRfrcveh-Xi9YRcxHlq5idWRPkXu31QAJxSb0d8L-34EenAc7X-w9XpcePviFP3[/IMG] [SIZE=7][COLOR=#ff0000]ATA's silent changes strike again... I have to see if this info on Leeches is still accurate...[/COLOR][/SIZE] You get leeches who will heal some of your troops if you lose a defense. This is what it looks like when you’re upgrading your hospital. [IMG]https://lh4.googleusercontent.com/vJ7I-jR7MzJnxIV68qad2vnkJZ-C18vqLhImd6ldTItJRsjr3nI5-08XaMTtg2vIUUl8okzO0MvB0LhymKPiqbUw2o5tgNvb8CuzEYmDbwUzBtCZPnvYlFrTKpcwo4atS1YvA8vT[/IMG] Take a look at this part of the image (cropped below) [IMG]https://lh6.googleusercontent.com/Ou31sQmJ0uosd6Fj_d7p7yAJwIJkVk-BI2ZcYZLYW0jVIdVETadSsiDrS_FSQnu5Gz2lplkZorV2aGOMqKQSxNcZD4X7Qpp62Z-PKRAUUi5Zccpdh-04xCYbdOrnkr9bAc2Nr5Dw[/IMG] Leeches are what are used to heal your troops for free. Leeches in quantity work in relation to the troop strength on a 1:1 ratio. So they can heal more weaker troops than stronger troops. Upgrade your hospital to get a higher Healing Leeches cap (which is the total amount of free healing you get) Right now (for now) it takes 8 hours to regenerate leeches. They regenerate in batches. Every 8 hours, you get a batch of them. The Healing Leeches Accumulation rate is how many of those leeches you get in each batch.[/QUOTE]
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