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(Poll) Should Shrines be Removed

Discussion in 'Feedback' started by Salesmerlin, Aug 18, 2018.

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  1. Salesmerlin

    Salesmerlin New Citizen

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    A simple question. On the whole...do you believe the game benefit from the removal of shrines or not?

    My vote is yes. My spending has been cut to less than a third of what it was because of shrines.

    Shrines are unfun and now they mess with the leadersboard. A 230m kid ranks higher than me now. I was top 20 In my realm before shrines sucked the fun out...top 40 when I went to bed last night...now barely in top 50. Not a good business model...
     
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  2. dlz9345X

    dlz9345X Liked Citizen

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    Make a poll dude lol

    And I vote yes because I’m small and it’s useless to me
     
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  3. ShriekingViolet

    ShriekingViolet Citizen

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    It's kind of a waste for most of us. The other special events (the thing with the eggs, etc.) are a lot more fun and aren't so dependent on being one of the bigs to enjoy.

    Maybe send the top 5 to 10 clans from each realm to a special one where they can play for shrines and annihilate each other?
     
  4. Chimmychonga

    Chimmychonga Helpful Citizen

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    Shrines are basically a rewards for p2w 😂
     
  5. ShriekingViolet

    ShriekingViolet Citizen

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    Fine, then give them their own VIP realm where they have to compete against others who also have spent a lot of money to get to the top of the leader boards. Make them sweat it out against other players of size rather than allowing them to gleefully zero out players and clans they know don't have the might or the spending power to fight back.
     
  6. Tiashue

    Specialist

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    Shrines are meant as an end game feature.... and I’m 99% sure the LB will go back to normal when this shrine cycle is over
     
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  7. ShriekingViolet

    ShriekingViolet Citizen

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    So, send the end-gamers to their own realm where they have to battle clans of similar size and strength.
     
  8. Hermione

    Specialist

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    Lol, ATA probably won't do that. A realm for top spenders? Where'd they draw the line on who gets in or who has to go to that realm? And what about their clans? Do they leave their clans to join a new realm and form a new clan? They don't have enough incentive to move up to the top realms as it is...

    It'd be nice if they'd give incentives to do so rather than force all top players into a realm and away from their clans...but feedback has been left on that already. We'll only have to wait and see how ATA responds to those.

    Haha, TBH it'd be cool to see an event where the best people from each realm visit a special realm to battle it out with each other for special events, then get returned to their realms after they compete...but not sure that ATA would do all that just for our amusement.
    Haha, also...that'd mean I wouldn't get to watch the fights unfold, and that's half the fun of some of these events.
     
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  9. Fretzcuminsoon

    Fretzcuminsoon New Citizen

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    I agree whole heartedly, the rewards arevminut
     
  10. Fretzcuminsoon

    Fretzcuminsoon New Citizen

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    Fairly easy for ata to sort by spending and size.. Your accounts you stats. You're just hoping to recoup more funds from struggling smaller accounts. Shame, shame, shame
     
  11. Fretzcuminsoon

    Fretzcuminsoon New Citizen

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    I agree
     
  12. Fretzcuminsoon

    Fretzcuminsoon New Citizen

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    I agree, shrine only penalize those who cannot participate. I completely seperate game for bigs only.. How about improving retention by increasing war actions, decreasing long over drawn rebuilding
     
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  13. ShriekingViolet

    ShriekingViolet Citizen

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    Hermione, I'm certain a simple comparison of account size and associated spending adjusted for amount of time one has been playing the game (for instance, did someone rack up over a billion in might in a matter of weeks or did it take 8 or 10 months?) would give ATA a very clear picture of who would belong in such a realm and who wouldn't.

    And of course these players would have to form new clans in that realm. That shouldn't be hard as many will likely find allies from clans in their old realms to join up with.

    So, this actually isn't terribly difficult.
     
  14. MUEWZZA

    MUEWZZA New Citizen

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    Waste of time. In 18 shrines are always taken by the top3 alliance & no one can do anything bout it
     
  15. dlz9345X

    dlz9345X Liked Citizen

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    Yeah, but ATA probably won’t do it. Imagine you being a big spender and now you are forced into a realm with other big spenders... they’d think it was totally unfair.
     
  16. ShriekingViolet

    ShriekingViolet Citizen

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    But they always tut-tut the smalls about how it's a war game so suck it up and compete.

    Funny to think they wouldn't want to do that if there was any actual risk involved.
     
  17. NotZues

    NotZues New Citizen

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    It is a war game but if you take the top spenders from every realm to make a "special" high rollers realm it is unfair. The realms all have different maturities. You are complaining about how an obvious pay to win game is unfair because somebody is paying more than you. Why should I be separated from my friends because you don't like how much I spend?
    But let's say this happens, there will be somebody else who replaces the top 5 who will do exactly the same as your current top 5
     
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  18. dlz9345X

    dlz9345X Liked Citizen

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    I just like the way hermione put it. Why not add incentives for moving up realms? Maybe realm 10 has special bonuses or different quests. Forcing heavy spenders to a realm by themselves is unfair, but by providing incentives, heavy spenders may voluntarily join these realms.
     
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  19. ShriekingViolet

    ShriekingViolet Citizen

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    That's an excellent idea.
     
  20. ShriekingViolet

    ShriekingViolet Citizen

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    Then an additional adjustment can be made for relative age of the realm or perhaps you would have a few different VIP realms to address that.

    And creating incentives to move up would be a fine idea.
     

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