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Kingdoms of Heckfire Forums
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Kingdoms of Heckfire
Ideas + Feature Requests
Remove Hunts from PVP
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<p>[QUOTE="Multiplat, post: 6418, member: 2024999298"]Raising the hospital cap doesn't change anything though. Hospital cap barely covers 1 to 1/2 marches. As it is. Even if the hospital cap was raised to cover 4 marches, that would still only cover 2 marches of hunts, 1 march of pugs, and 1 march of knights. The hospital cap as it stands now is fine if it only had to account for the troops meant for pvp.</p><p><br /></p><p>Yes it is easy to hide troops, but what happens if you can't log in for a period of time because of a rl event? Do you want to come back to being unable to complete DQ's because instead of hitting 7's, you are stuck with knights and pugs which are only good for hitting 5's or slow killing 6's? How much fun are you having at that point?</p><p><br /></p><p>You seem to be missing the bigger picture here. Hunts have little to no impact on pvp. If they are taken out of the equation, you are then able to focus primarily on training pugs for offense or knights for defense instead of having to retrain 500k+ hunts every time you don't log in for a day and get zeroed. You are still able to cripple a players ability to pvp, while the player is still capable of playing the game and attempting to rebuild to catch up.[/QUOTE]</p><p><br /></p>
[QUOTE="Multiplat, post: 6418, member: 2024999298"]Raising the hospital cap doesn't change anything though. Hospital cap barely covers 1 to 1/2 marches. As it is. Even if the hospital cap was raised to cover 4 marches, that would still only cover 2 marches of hunts, 1 march of pugs, and 1 march of knights. The hospital cap as it stands now is fine if it only had to account for the troops meant for pvp. Yes it is easy to hide troops, but what happens if you can't log in for a period of time because of a rl event? Do you want to come back to being unable to complete DQ's because instead of hitting 7's, you are stuck with knights and pugs which are only good for hitting 5's or slow killing 6's? How much fun are you having at that point? You seem to be missing the bigger picture here. Hunts have little to no impact on pvp. If they are taken out of the equation, you are then able to focus primarily on training pugs for offense or knights for defense instead of having to retrain 500k+ hunts every time you don't log in for a day and get zeroed. You are still able to cripple a players ability to pvp, while the player is still capable of playing the game and attempting to rebuild to catch up.[/QUOTE]
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Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Remove Hunts from PVP
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Remove Hunts from PVP