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Kingdoms of Heckfire Forums
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Kingdoms of Heckfire
Ideas + Feature Requests
Stalemate battle mechanics 😴
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<p>[QUOTE="Hops5, post: 1658, member: 380892330"]I disagree with selner when he says that defence should take the loses.. that’s how all these games work and that mechanic is fair... but I do agree that if a clan comes together to rally a player the outcome in this game is pretty laughable. In most reports I’ve seen with 300k+ troops on one side the report shows maybe 1k troop death on each side and then maybe a few more k troops injured on the defending side. That’s what I mean when I say there is no incentive to attack since while you’re doing this you aren’t getting rewarded with much resource loot usually.</p><p><br /></p><p>It makes more sense for me to attack monsters than players and I think that weakens the game[/QUOTE]</p><p><br /></p>
[QUOTE="Hops5, post: 1658, member: 380892330"]I disagree with selner when he says that defence should take the loses.. that’s how all these games work and that mechanic is fair... but I do agree that if a clan comes together to rally a player the outcome in this game is pretty laughable. In most reports I’ve seen with 300k+ troops on one side the report shows maybe 1k troop death on each side and then maybe a few more k troops injured on the defending side. That’s what I mean when I say there is no incentive to attack since while you’re doing this you aren’t getting rewarded with much resource loot usually. It makes more sense for me to attack monsters than players and I think that weakens the game[/QUOTE]
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Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Stalemate battle mechanics 😴
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Ideas + Feature Requests
Stalemate battle mechanics 😴