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Kingdoms of Heckfire Forums
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<p>[QUOTE="Anthronkachonk, post: 3507, member: 448002000"]This isn't the solution though. ATA have personally messed up by implementing this change. As the claim that the leveled titans are there for a reason, it still doesn't stop a 2.4b might player coming for nodes from a level 2 titan with 4 marches. So, ATA have options.</p><p><br /></p><p>Either change it so gem nodes can only be gatherable for a clan if that clan has initiated a minimum number of attacks, say 15. (Going on the basis of energy spend and not damage dealt.)</p><p><br /></p><p>Make it so only the top 2 or 3 clans that done the most damage to the titan can gather the nodes, increasing competitive nature of the titans and fairness of gem availability</p><p><br /></p><p>And for sure, stop those that can hit and harvest level 3 from harvesting level 2. Top players shouldn't get free reign if you want the nodes competitive.[/QUOTE]</p><p><br /></p>
[QUOTE="Anthronkachonk, post: 3507, member: 448002000"]This isn't the solution though. ATA have personally messed up by implementing this change. As the claim that the leveled titans are there for a reason, it still doesn't stop a 2.4b might player coming for nodes from a level 2 titan with 4 marches. So, ATA have options. Either change it so gem nodes can only be gatherable for a clan if that clan has initiated a minimum number of attacks, say 15. (Going on the basis of energy spend and not damage dealt.) Make it so only the top 2 or 3 clans that done the most damage to the titan can gather the nodes, increasing competitive nature of the titans and fairness of gem availability And for sure, stop those that can hit and harvest level 3 from harvesting level 2. Top players shouldn't get free reign if you want the nodes competitive.[/QUOTE]
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Kingdoms of Heckfire Forums
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