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<p>[QUOTE="ProfessorDaddy, post: 7895, member: 78892435"]Multiplat,</p><p><br /></p><p><br /></p><p>Every single player does not need to be “prepared for PvP”. Being “prepared” for PvP means being able to get online and shield. Otherwise, some player (or combination of) can zero you. A higher wall will buy you (some, probably moot) time. Any sizable difference in deterrence comes from sizable upgrades in that category. This guide requires directing most RSS away from PvP initially.</p><p><br /></p><p><br /></p><p>1: If your realm does not contain standard brackets, then obviously adjust for that. Since the stops at lower brackets take less time, I noted the brackets you would likely spend the *most* time at (based on max requirements). Didn’t add in that sort of , as my guide is targeted towards players who have played for a little while (TH 10/15 id estimate), so there is some assumed knowledge to help condense an already massive beast. Not saying rush to TH18, just that my guide “begins” there in a sense.</p><p><br /></p><p><br /></p><p>I did find that studies were more important earlier in than treasuries. The “value” of the buildings changes a bit throughout the game based on what you choose to do, and what benefits the next upgrades give. It would have taken a lot more writing to discuss what is best at various points, so I did my best to give an overall look at the buildings’ impact on the game.</p><p><br /></p><p><br /></p><p>2: Again, not saying feed before TH18, just that if you at least start by TH18, you can still amass plenty.</p><p><br /></p><p><br /></p><p>The note about wall dragons is good!! I’ll be sure to put that in there! Thank you!</p><p><br /></p><p><br /></p><p>3: I continue to disagree strongly with any assessment that allies need invested in. If you are doing PvP, invest in allies. If not, don’t. That remains my stance.</p><p><br /></p><p><br /></p><p>I hope to see an improvement in our ability to find and hire decent allies, at which point I believe the discussion will be a moot point. I wish I could recommend that everyone get allies because... why not? It’s just that one of the goals of this guide is also time efficiency. If you follow this guide, you can complete your DQ, gather, and shield at night with less than 15/20 minutes of screen time each day. That’s an important goal within my guide, and allies involve serious time investment in addition to gold.</p><p><br /></p><p><br /></p><p>If I could get a confirmation on your explanation of the ally system, I’d love to update my information.</p><p><br /></p><p><br /></p><p>4: This breaks from one of the core necessities of the guide. If you want to go PvP earlier, then that’s good advice.</p><p><br /></p><p><br /></p><p>5: My contributions to my clan excel in other areas. Like PvE events, for example. You’re still a huge asset if you’re a team player.</p><p><br /></p><p><br /></p><p>Don’t wait until TH24 to invest in biome trees. It will probably just be around this time that you’re getting into lvl15+ upgrades.</p><p><br /></p><p><br /></p><p>Yes, you can indeed achieve mastery at TH24.</p><p><br /></p><p><br /></p><p>6: Savage :/</p><p><br /></p><p><br /></p><p>7: Obviously shielding is relevant to your situational circumstances. As a general rule though, the less you use shields, the more you’ll have. The whole point is to have them when you need them, so if you need them, pop them!</p><p><br /></p><p><br /></p><p>Absolutely every player will certainly have a different experience. And not everybody will want to follow my guide. If you want to PvP, do it. If you want to buy allies, do it. If you want to rush townhalls, do it. It’s just a game, and everyone can do whatever you want.</p><p>(I’ll check on a couple of numbers you mentioned were off btw!)</p><p><br /></p><p>This guide isn’t “the only way to properly play Heckfire”. It’s just a strategy guide for maxing stats.[/QUOTE]</p><p><br /></p>
[QUOTE="ProfessorDaddy, post: 7895, member: 78892435"]Multiplat, Every single player does not need to be “prepared for PvP”. Being “prepared” for PvP means being able to get online and shield. Otherwise, some player (or combination of) can zero you. A higher wall will buy you (some, probably moot) time. Any sizable difference in deterrence comes from sizable upgrades in that category. This guide requires directing most RSS away from PvP initially. 1: If your realm does not contain standard brackets, then obviously adjust for that. Since the stops at lower brackets take less time, I noted the brackets you would likely spend the *most* time at (based on max requirements). Didn’t add in that sort of , as my guide is targeted towards players who have played for a little while (TH 10/15 id estimate), so there is some assumed knowledge to help condense an already massive beast. Not saying rush to TH18, just that my guide “begins” there in a sense. I did find that studies were more important earlier in than treasuries. The “value” of the buildings changes a bit throughout the game based on what you choose to do, and what benefits the next upgrades give. It would have taken a lot more writing to discuss what is best at various points, so I did my best to give an overall look at the buildings’ impact on the game. 2: Again, not saying feed before TH18, just that if you at least start by TH18, you can still amass plenty. The note about wall dragons is good!! I’ll be sure to put that in there! Thank you! 3: I continue to disagree strongly with any assessment that allies need invested in. If you are doing PvP, invest in allies. If not, don’t. That remains my stance. I hope to see an improvement in our ability to find and hire decent allies, at which point I believe the discussion will be a moot point. I wish I could recommend that everyone get allies because... why not? It’s just that one of the goals of this guide is also time efficiency. If you follow this guide, you can complete your DQ, gather, and shield at night with less than 15/20 minutes of screen time each day. That’s an important goal within my guide, and allies involve serious time investment in addition to gold. If I could get a confirmation on your explanation of the ally system, I’d love to update my information. 4: This breaks from one of the core necessities of the guide. If you want to go PvP earlier, then that’s good advice. 5: My contributions to my clan excel in other areas. Like PvE events, for example. You’re still a huge asset if you’re a team player. Don’t wait until TH24 to invest in biome trees. It will probably just be around this time that you’re getting into lvl15+ upgrades. Yes, you can indeed achieve mastery at TH24. 6: Savage :/ 7: Obviously shielding is relevant to your situational circumstances. As a general rule though, the less you use shields, the more you’ll have. The whole point is to have them when you need them, so if you need them, pop them! Absolutely every player will certainly have a different experience. And not everybody will want to follow my guide. If you want to PvP, do it. If you want to buy allies, do it. If you want to rush townhalls, do it. It’s just a game, and everyone can do whatever you want. (I’ll check on a couple of numbers you mentioned were off btw!) This guide isn’t “the only way to properly play Heckfire”. It’s just a strategy guide for maxing stats.[/QUOTE]
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The Magical Mythical Heckfire Multiguide!
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