Menu
Home
Forums
Forums
Quick Links
Recent Posts
Members
Members
Quick Links
Notable Members
Current Visitors
Recent Activity
New Profile Posts
Website
Menu
Log in
Sign up
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Help & Guides
Battle Tactics
Tips For Resource/Troop Protection
Welcome to the Kingdoms of Heckfire Forums Guest!
Please review our
Code of Conduct
before posting.
Dismiss Notice
Reply to Thread
Name:
Verification:
Enter the words or numbers from the box above:
Reload
or
listen to audio
. By reCAPTCHA™
Reload
or
go back to text
. By reCAPTCHA™
reCAPTCHA verification is loading. Please refresh the page if it does not load.
Message:
<p>[QUOTE="Hermione, post: 4690, member: 1991476255"]At low levels, (those that don't have T3 troops) training a bunch of Guards is probably not going to be the best way to go. </p><p>I've seen it happen where a person just got their T3 troops. They were pretty happy about it too. knights, Huntresses, Pugs. They started training them then someone came over to "zero" them. They not only lost all of the guards who were over cap, but also all of the T3 troops since the hospital fills up with the weaker troops first. All of the beds were being taken up by the guards, they were way over their hospital cap and lost everything. </p><p>Why does someone need 1M guards or militia? I don't see the point in it...especially since they'll be a pain to get rid of later. (Sure, they can be used as a meat shield when attacking, but if you're offline and unshielded AND all of your troops are at home, you'll risk losing your higher tier troops too.)</p><p><br /></p><p>I would like to hope that when you reach the stage where you can train T3s and T4s you are able to form your own opinion on how well you are able to keep the troops who are over cap safe. There are plenty of people in our realm who go looking for people who have troop bloat and "zero" them just because they have too many troops. Maybe your realm is different. But spending gems/money on troops is literally THE stupidest thing to do. Troops will die. You will lose them. You will slip up one day and lose a lot of them when you take the step from being under your hospital cap to going over it. It's not a step that you take lightly. That's the stage where you go from being protected to you being at risk and having to hide your troops or shield. </p><p><br /></p><p>Now, you Can go over your hospital cap, but I don't see the point in someone who has Guards and Militia going over. There's literally no need for you to be over it if you are that low. It's only going to be a liability later. </p><p><br /></p><p>You are probably TH18+, so I'm going to assume that you have taken the plunge and gone over it with your T3's. I hope you don't have a million Guards and Militia though. </p><p><br /></p><p>Troops are like bullets. You train them, you use them to attack others, they die, you train them again, use them to attack others rinse repeat. You will have a very hard time keeping every single troop you ever trained. Don't get too attached to them. Don't be the poor fool who pays for them then wakes up to them all being gone, then crying "Where'd my $1k go??? I sunk one thousand dollars into Troops and they're all gone!!!" because that can happen and it happens way more than you'd think. Troops are like bullets. You can and will lose them. Have enough, you may be able to protect against some attacks, but there's always going to be someone willing to spend more than you (Unless you're Donno) so there'll be someone who can beat your def, and someone who will want to see you "zeroed". Your protection capacities may not always be capped at your hospital. Maybe you're super religious about sending your troops away to hide while you sleep...then it's your hospital cap plus whatever you can hide safely. When you're experienced enough to form your own opinions on the game and what tactics you can form to protect yourself, do as you please. If you go over it and don't do anything to protect them, I hope you weren't too attached to them if someone decides to "zero" you. If you feel you're ready to go fight the big guys with your guards and militia, go ahead and train 1m guards and 1m militia. Just fyi, troops drop like flies if you aren't careful. Best not to get too attached to them.[/QUOTE]</p><p><br /></p>
[QUOTE="Hermione, post: 4690, member: 1991476255"]At low levels, (those that don't have T3 troops) training a bunch of Guards is probably not going to be the best way to go. I've seen it happen where a person just got their T3 troops. They were pretty happy about it too. knights, Huntresses, Pugs. They started training them then someone came over to "zero" them. They not only lost all of the guards who were over cap, but also all of the T3 troops since the hospital fills up with the weaker troops first. All of the beds were being taken up by the guards, they were way over their hospital cap and lost everything. Why does someone need 1M guards or militia? I don't see the point in it...especially since they'll be a pain to get rid of later. (Sure, they can be used as a meat shield when attacking, but if you're offline and unshielded AND all of your troops are at home, you'll risk losing your higher tier troops too.) I would like to hope that when you reach the stage where you can train T3s and T4s you are able to form your own opinion on how well you are able to keep the troops who are over cap safe. There are plenty of people in our realm who go looking for people who have troop bloat and "zero" them just because they have too many troops. Maybe your realm is different. But spending gems/money on troops is literally THE stupidest thing to do. Troops will die. You will lose them. You will slip up one day and lose a lot of them when you take the step from being under your hospital cap to going over it. It's not a step that you take lightly. That's the stage where you go from being protected to you being at risk and having to hide your troops or shield. Now, you Can go over your hospital cap, but I don't see the point in someone who has Guards and Militia going over. There's literally no need for you to be over it if you are that low. It's only going to be a liability later. You are probably TH18+, so I'm going to assume that you have taken the plunge and gone over it with your T3's. I hope you don't have a million Guards and Militia though. Troops are like bullets. You train them, you use them to attack others, they die, you train them again, use them to attack others rinse repeat. You will have a very hard time keeping every single troop you ever trained. Don't get too attached to them. Don't be the poor fool who pays for them then wakes up to them all being gone, then crying "Where'd my $1k go??? I sunk one thousand dollars into Troops and they're all gone!!!" because that can happen and it happens way more than you'd think. Troops are like bullets. You can and will lose them. Have enough, you may be able to protect against some attacks, but there's always going to be someone willing to spend more than you (Unless you're Donno) so there'll be someone who can beat your def, and someone who will want to see you "zeroed". Your protection capacities may not always be capped at your hospital. Maybe you're super religious about sending your troops away to hide while you sleep...then it's your hospital cap plus whatever you can hide safely. When you're experienced enough to form your own opinions on the game and what tactics you can form to protect yourself, do as you please. If you go over it and don't do anything to protect them, I hope you weren't too attached to them if someone decides to "zero" you. If you feel you're ready to go fight the big guys with your guards and militia, go ahead and train 1m guards and 1m militia. Just fyi, troops drop like flies if you aren't careful. Best not to get too attached to them.[/QUOTE]
Your name or email address:
Password:
Forgot your password?
Stay logged in
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Help & Guides
Battle Tactics
Tips For Resource/Troop Protection
Kingdoms of Heckfire Forums
Home
Forums
Kingdoms of Heckfire
Help & Guides
Battle Tactics
Tips For Resource/Troop Protection