Hi ATA!! Thank you for creating this wonderful game and the hours of fun I have had with it. One suggestion I could make to help improve the experience would be user-defined rules for autofilling marches. I would like to have the ability to set what quality of dragon is prioritized (epic, rare, uncommon, etc). Because it is very tedious and time consuming when I get that new Epic dragon I want to level up.. but for it to get any Xp besides feeding Xp.. I have to manually create my marches. When you have 3 or more dragons at once you'd like to level up.. it can be a real bummer. I dont want my autofill prioritizing common dragons over my newly purchased dragons.. just because they are higher level or have a more beneficial bonus. Also for altars.. autofill always prioritizes attack bonus and pugs.. but if I'm first on a altar.. I want knights and defensive stats prioritized. Also if I am expecting to be node knocked while farming.. I'd like to be able to set autofill to prioritize pvp stats over gathering stats and send max march versus minimum. Having a set of user defined rules for autofill could also make pvp more interesting. Maybe I want to create a weak march and feint an attack and have another march ready to strike quickly.. but I don't have time to manually optimize the march because sometimes a successful attack is all in the timing.. and often by seconds. Just barely beating someone's reinforcements or recalled troops to their city. The autofill needs some work.. but I think rather than yall beating your heads against the coding.. just give us the ability to define what autofill does for us.
Thanks for the idea! This is something we have heard before and will keep in mind for future updates!